The pale Garden should have a chance to Spawn / Generate "Petrified mobs"
Sticking with the spooky feel to the Biome these mobs could add a little more atmosphere when wondering around. I could see this working in two different ways:
1. The "Petrified mobs" are not actually mobs, but more decoration. These would have a stoney and mossy look to them, like the mobs has been there a very long time (Maybe from not being able to look away from the creeking and hence has been stuck in place). This would give the player a reason to go there many times as we hunt for these collectible items, having a way to have stone creepers / zombies ect. in our worlds.
2. These act like the usual version of the mob with a little difference. These are naturally slower due to the petrifying effect on them. Not distracting too much from the Creeking fight already being faced. But these mobs could have a few unique attributes such as creepers, when exploding give you slowness, or spiders giving blindness once they bite.
My preference is the first one but let me know what you guys think
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