Multiple damage type are classified as "magic" and "indirect_magic", I think them should be separated to "evoker_fangs", "guardian_beam", "poison", "conduit_power".
"magic" and "indirect_magic" only indicating "instant_damage" effect and harming potion, but those separated damage typa(include "magic" and "indirect_magic") will still belong to a new tag of damage type "#is_magic"
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