the creaking is very similar to the weeping angle but the consequence when hit by the creaking is not very punishing. when a weeping angle touch a person, that person will be sent to the past and the weeping angle will feed off that person energy.
so my idea is to make the creaking more punishing when it hit/touch the player:
if a creaking touch a player it will steal the player hearth for the rest of the game until the creaking Heart is destroy by a player.
for example a player have 20 health point, if a creaking touch a player 2 times that player health point will be reduce to 18 health point until creaking heart is destroy and a creaking can reduce a player health point to 2 (depens on mojang) for the name of the effect is the Creaking Curse
and for a reason why a player want to get near the creaking or the pale garden it self is for my next idea for the creaking hearth
if a player obtain a creaking hearth the player can tame or purify the creaking hearth, for the ability my idea is the tamed or purified creaking hearth will give the player health boost effect which is increase the player health point in an area, for the name of the effect is the Creaking Hearth Blessing, the effect level will increase if the tamed Creaking hit a hostile mob
and for the appearance for the Tamed or purified Creaking Hearth and the Creaking should have blue color
Please sign in to leave a comment.
0 Comments