given the new experimental minecart speed increases, i think an appropriate change to make would be to make minecarts (and boats) experience less drag or air speed reduction.
i think this would help minecarts (and boats) stand out as a viable transportation option because not only would they be Much faster than just walking or riding horses, but also they could be jumped much greater distances (even with a relatively low maximum speed) leading to more interesting and unique rail shapes (and if boats also had this change, it would make for more interesting boat tracks)
my reasoning for this proposition is that the elytra has largely unnoticeable drag, so even gliding without fireworks feels substantially faster than any other transportation option. making minecarts (and boats, potentially horses even) slow down less in the air could potentially make them feel like viable transportation rivaling the elytra- even if they're not as fast, it could still Feel faster if they just moved faster in the air. (obviously this isn't applicable to minecarts and boats, but land/air friction attributes could help even just in the context of maps and customized worlds)
and that's without mentioning how heavy objects like minecarts and boats and horses wouldn't slow to a crawl in the air in real life, which i know isn't a priority, but it feels weird how a solid metal minecart loses its horizontal speed same as a chicken.
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