From my use of it, there are issues. The main issue being slots being filled if attatched to a farming system. Based on how its structured, there should be a way to lock out certain items from being usable with the autocrafter bench, such as a single slot being filled by arrows instead of bone. Having its systems structured around what you can place in there should be ideal, where you can stick it next to a skeleton farm, and it would simply deny the arrows and excess that can drop while processing in a line down to another that then turns it into bone blocks. i dont think it an unfair alteration to the thing, since arrows only become a recipe with at least 2 items, to imbue the arrow itself. that is at least my view. tired of pulling arrows out of the machine while trying to harvest for bonemeal.
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