Your dedicated space for sending us feedback and suggestions for Update 1.21!

8

Ominous bottle and Bad Omen Distinction

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  • 1
    Registered User commented
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    Please consider, mojang.

  • 0
    Registered User commented
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    YES! This is EXACTLY what I said in my post. Why would we even look at a pillager scouting group or consider the pillager outpost as anything other than a terrain anymore? I have no clue what they were thinking essentially removing the functionality of pillagers. Instead of them being any sort of threat or raids being a detriment, it’s now just “oh, cool potion that I can use at my leisure and a banner”. Absolutely 0 reason for this change imo, I can understand wanting a new mechanic but why not (as you said) implement it as two separate functions? It’s actually a great idea to let you incur raids by killing a captain and then receiving the bottle in the last wave as a final drop so that you not only have incentive to do raids but also tie in an already intense experience into an even more immersive and fun trial? Mojang really dropped the ball with this change.

  • 0
    Registered User commented
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    PLEASE!! IT MAKES NO SENSE FOR VILLAGERS TO THANK YOU FOR WANTING TO CAUSE TEH RAID FROM A BOTTEL!!

    And it makes no sense that the pillagers will get angry if you drink the bottle, it should have just stayed how it was, but if you wanted to debuff raid farms, just make an internal delay so that a player can only start a raid once per day

  • 0
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    Hear hear! I’m making a similar feedback from the angle of loss of dynamic feel to the game. Please, Mojang. Find a compromise or something.