Detect player's keystrokes with execute. This can be particularly useful for creating custom controls and responsive in-game actions based on specific key inputs. For example:
Syntax:
execute if/unless keybind <targets> <keybind>
Examples:
#Detect when a player presses the forward key:
/execute if keybind @p key.forward run ...
#Detect when any player uses chat:
/execute as @a if keybind @s key.chat run ...
#Detect when any player right click while holding an iron sword:
/execute as @a if keybind @s key.use if data entity @s {SelectedItem:{id:"minecraft:iron_sword"}} run ...
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