the armor entity's would be kind of like a dog only it would be a flouting piece of armor rather then a pet
and instead of following the player around it would stay where it was spawned and not wander very far from
there maybe 5 to 10 blocks away from where it was spawned also who it attacked could be controlled by the
player who spawned it kind of like how to tell a command block what to do
and you could do the same thing with swords
here is how it would be done
- first you craft it
[1] = insert armor or weapon here
[2] = dragons breath
[2][2][2]
[2][1][2]
[2][2][2]
- then that makes the spawn egg for the armor entity and all there is to do is spawn it and tell it what to do
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