For example, running
/item replace @s weapon minecraft:beef[minecraft:dropped_entity={id: "minecraft:cow", velocity_multiplier: 0}
would give you a beef that, when dropped, becomes alive.
Similarly, running:
/item replace @s weapon minecraft:beef[minecraft:dropped_entity={id: "minecraft:trident", velocity_multiplier: 1}
gives you a trident that thinks it's on bedrock edition.
The default value would be {id: "minecraft:item"}
Please sign in to leave a comment.
1 Comments