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7

Item Texture on Hover

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  • 6
    Registered User commented
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    I support this idea.

    Currently, we have (taken from https://minecraft.wiki/w/Items_model_definition#condition):

    • "carried", while the item is dragged between slots
    • "keybind_down", while keyboard is pressed
    • "selected", while it's in the main hand in hotbar
    • "extended_view", while the mouse hovers this slot and Shift is pressed

    It would be very useful to have a condition equivalent to extended_view without the requirement to press shift.