As a bedrock content creator, one component I like to use a lot in entities is the "minecraft:timer" component to make an entity execute an event after a certain amount of time, Only problem is that I kind of wish we could somehow put multiple filters or something into a timer component to make it be able to do multiple events at multiple different times like for example a certain event every 3 seconds and one every 6 seconds, (meaning every 3 seconds one event will be triggered and every 6 seconds both will be) Would highly appreciate it if something like this were ever added.
- UltraDragon999
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