An charge inspired by the wind charge of the Minecraft 1.21 update. This artefact can be shooted every 15 seconds and makes a wind explosion on collision with mobs, walls or projectiles.
The explosion pushes mobs away stuns them with a 70% chance and gives them damage. The damage is calculated by the distance from the player and the explosion (travel distance of charge). As the charge flies farther, the damage gets higher and the mobs get pushed
away more.
The artefact could be found on the wind dlc island on all main dungeons and in the last story level at middle difficulty mode. This artefact could be useful in dungeons, like nether dungeons or wind dlc dungeons with many canyons to push mobs in them.
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