Looking at the new enchantment for the Mace, especially with the Breaching enchantment, it's not too hard to say it's overpowered anymore. The Mace's ability to negate armor protection, along with pairing it with the Wind Charge to remove any risks from using it, makes this weapon a game changer for any evil people in multiplayer.
The Heavy Core has been moved from the regular Vault loot table to the Ominous Vault loot table and has been replaced by a Trident. Some people see this as a lazy replacement to make the Mace rarer. On top of some people seeing the replacement as a flimsy excuse, replacing the Mace and making it rarer doesn't do too much. The problem for multiplayer stays the same: once a bad guy has it, they have it.
I'm going to propose something that may fix both issues. A new enchantment for the Trident called Rebound that forces the player to the ground level the attacker is on and causes them to take fall damage, regardless if they use a Wind Charge or not (Water's still fine though). This fixes the issues of someone becoming too OP and of the trident seeming random. On top of this, the enchantment also fits Tridents by being water-related (magma bubble columns pull you down in water).
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