Your dedicated space for sending us feedback and suggestions for Update 1.21!

5

Fix the Wind Charged effect!

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  • 1
    Registered User commented
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    Having Wind Charged make you immune to fall damage doesn’t seem to go too well with the effect as there is Slow Falling, another limited time effect. Instead it could increase the damage and knockback taken on the affected entity when a wind charge hits the affected entity.

  • 0
    Registered User commented
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    I like the idea, but it would be a tad bit overpowered. I think it should grant you the ability to not take fall damage when the mace is equipped.