Your dedicated space for sending us feedback and suggestions for Update 1.21!

1

Mace

1 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    The mace was meant to be specifically a trial chamber item, not for the end. Also i dont know what makes people want 3d designs so much. The traditional design for a tool or weapon is usually 2d, so as to not take up half the screen. I think that improvements that can make are specifically to nerf its over powered ability of smashing enemies. For instance, make the damage multiplier be +1 damage every 6 blocks fallen. That way, the only possible way to kill the warden is with 2 or more attacks due to the fact that thw warden has 500 hp and there are only 380 blocks in the y coordinate. I also think the heavy core should have more than 1 function, like a heavier anvil, or all  the building abilities a head does. The same applies to the breeze rod. For instance it could be used to make wind arrows in the fletching table. The wind arrow could either have the ability to boost itself to faster speeds midair, target enemies and adjust to hit them like heat sync missiles, or just explode like a wind charge.