Most weapons in minecraft have exclusive enchants, why not the mace? Recoil: After hitting an enemy while falling, the player will get a second chance to pound attack. Impact: instead of pummeling one mob and the rest getting knocked back. The knocked back mobs will receive damage and be stunned in a radius. There shouldnt be a damage increasing enchant that would be too op. After thoughts: Recoil has one level while impact has up to 3 levels. impact should be from enchantment table and recoil from trial chambers. Thats all the ideas i have for now thx for reading!
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