the mace shouldn't oneshot such mobs as ender dragon, warden and wither because players are going to abuse this and game will start to be too easy, because ender dragon can easily be one shotted with mace if youll fly high enough and struck his head with the mace. its unfair because i personally see ender dragon as a whole game boss, who guards the game to not be completed and the mace without a nerf would ruin it. also! i would like to see some kind of particles from the mace which are scatter around when you are hitting your enemy or a bunch of mobs and not only pushing them away, but dealing the damage to this bunch of mobs which will be divided by decimals. also i personally think that mace shouldn't have access to mending or unbreaking enchantments, however! it would be cool if there was an enchantment called somehow like kinetic energy radius that would increase mace damage to another mobs which are standing close together and pushing them away further! and another thing that would be cool is if it would have 3d model such as a trident. another enchantment that would be cool is a substitute for sharpness enchantment, that will be called such as heaviness. its going to take away more from mace's durability, but! dealing more damage and slowing player down. and the craft would be better if it had to use more than just one breeze rod. ALSO ADD BREEZE POTIONS!!! would be so cool to see them!!!
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