When we make a chest, regardless of the type of wood, it will always be the same, sometimes they do not match the structures and constructions.
To solve this they could add new chests depending on the wood and they could vary depending on the structure in which they are located. For example: the villages of the different biomes would have chests with the most accessible wood from the biome in which they are located, in the piglin fortresses there would be chests with the wood from the nether biomes, etc...
If it were possible they could remake the idea of stone chests in ancient cities, it was an excellent idea, in the case of the noise they would cause there should be a solution with some in-game object. They could add chests from the three types of rock there are.
It's the perfect opportunity to do it.
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