The Mace is a great concept, but it feels underpowered when facing large hordes of enemies. I feel like the knockback is not enough for a weapon of this tier in those situations.
Blast Wave Enchantment: When you hit a mob while falling with the Mace, all mobs within a range of 4-6 blocks receive damage equivalent to a percentage of the inflicted damage.
The effect scales with each level:
Blast Wave I: 4 Blocks Range, 5% Blast Damage.
Blast Wave II: 5 Blocks Range, 15% Blast Damage.
Blast Wave III: 6 Blocks Range, 25% Blast Damage.
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