Hi there.
I would like to share with you some ideas for the upcoming combat update. Which could add new mechanics and improve existing ones.
- Poison dart frogs (genus Dendrobates) - In the Wild update you already added frogs to the game but you didn´t add any poisonous frogs to the jungle and i wonder why? I thing that would be a good (vanilla feel) edition for the game. Also you could use a fletching table as a station where the player could craft darts and possibly new kind of arrows. Darts could be use with poisones frogs to tip them and shoot them with bamboo stick (like native south american people) to add to your enemy some kind of negative efect.
- Ability to trow fire charge: You already add wind charge (great idea!!!) so why we can´t trow the fire charge?
- Weapon fragments: In the last update you added archeology which might be the best thing you´ve ever added, but all the loot is overall decorative or part of allredy existing useles things and one diamond isn´t that good. It would be great to have somethung that can be actually used not only decorative things. Like in desert pyramid you can find fragments of dagger that gives owner speed ability while you hold dagger in hand. In jungle temple you can find something like Macuahuitl (obsidian club) that can give your enemy bleed or have armor piercing.
- New types of weapons: Such as daggers (smaller dmg faster attack speed), spear that has a longer range but is slower and has even worse dmg at close range...
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