Unique Idea Inspired by Legends and Enshrouded.
(Don’t Delete! It’s unique!)
Classes:
Mob:
Rallyman (Encourage Villagers to fight)
Maker (Make Golems)
Summoner (Summon Undead)
Combat:
Warrior (All about Strength and Endurance)
Hunter (All about Stealth and Agility)
Ranged (Self Explanatory)
Magic:
Harvester (Souls)
Brewer (Potions)
Alchemist (Effects (inflicts effects within a certain area))
Allay:
Builder (More building abilities (like Enshrouded))
Gatherer (Quicker gather, more storage)
(Enter 3rd Allay Class Here)
Leveling system:
Grants points to upgrade character. Mix and match traits from each class for maximum customization. Easy to respec points.
Biomes:
Lots of biomes! Lots of variations of biomes! Biomes are randomly chosen on world creation. Not every biome exists in each world to enable uniqueness.
Mounts:
You start without a mount. Mounts are optional but are suggested. Mounts have slight appearance variations (like MC Horses) and not every mount is used in every world, both to enable uniqueness.
Enemies:
Many factions! Not every faction is used per world, again to enable uniqueness.
Gameplay:
3rd Person
Crafting!
Expansive procedurally generated worlds
Many civilizations (as seen in dungeons)
Customize world weather
Ability to choose which biomes, mounts, and factions are in your world
Plot:
The world is being infested something that gets defeated and doesn’t exist in modern day MC! You are the only player(s) that can defend this world! Find the source(s) of evil and destroy it!
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