Make a Trial TOWER. Imagine - you're adventuring out in the wilderness, and you see the imposing silhouette of the Trial Tower being struck by lightning. As you get closer, it's shadow looms over you with extra extensions and rooms slightly jutting out of the main tower. As you go up the winding and interconnected spiral staircases, the walls are increasingly ruined and broken down, making the breeze an even more formidable foe that can knock you outside the tower to your imminent... and inevitable... doom.
WOULDN'T THAT BE AWESOME? The Trial Tower could still have all the procedurally generated rooms and obstacles that the Trial Chamber has, but in a more vertical direction, with loot increasing the higher level you're on. I can already imagine two players slowly advancing their way up a spiral staircase, the player in front holding their shield up and the player behind picking at the Bogged from a distance. The further you go up, the more ruined it gets, with gaping holes that the Breeze can use not only to knock you off, but also prevent players from scaling the wall on the outside. The Trial Tower should be HUGE, since no other structure in the overworld is that tall - perhaps there could be a lightning rod at the very top, because it would be dope to see it get struck by lightning during a storm
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