The tornado is a mob that appears in a trial chamber. Only one can be defeated per structure.
It will be in a room that can be opened using a trial key, so you can choose whether to open vaults for its loot or open the boss room to fight it.
Once you enter the room, the mob will spawn in the center. It would have three shields made of tuff that would orbit around it. You cannot deal damage to it while it has the shields
Attacks and movements:
-Tornado: The boss generates a tornado that lifts the player into the air to deal fall damage
-Wind explosion: If the player is less than four blocks away from the mob, it will generate a wind explosion that will blow the player away from it. This forces the player to attack from a distance
-Breeze Summoning: Occasionally summons a horde of between two and four breezes
-Wind charge: It is a wind charge that chases the player for a few seconds before exploding violently. This charge can be returned to attack the boss
The combat sequence would be as follows:
1) The boss appears along with four starting Breezes. This would attack by launching tornadoes, summoning breezes, and would shoot some wind charges. It would have its three tuff shields that must be destroyed. To do this, the player has to shoot arrows or return wind charges towards the boss
2) Once the three shields are destroyed, the boss's attacks will become faster. At this point, the arrows will not hurt the boss. To deal damage, the player must return the wind charges that the boss fires.
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