I feel unnecessary to give Breeze a unique drop considering he has the special ability to activate redstone circuits with his wind charges, but it also feels like wasted potential by not giving him a drop.
For this reason I propose something else, taking into account that the new block "The vault" does not have a specific loot, I can think of several ideas, but above all one that is directly related to the Breeze, this would be a new enchantment for the bow, incompatible with the punch enchantment and the infinity enchantment called "Wind blow" this enchantment is simple, if the arrow hits a block and not an entity, there is a 1 in 3 chance that a wind charge will be generated, pushing the players around the latter once the arrow hits, and activating redstone circuits in between.
The reason I think it should be incompatible with the punch enchantment is so that the player can decide whether they prefer a push to a single entity or an area push that affects multiple entities. And the reason it is incompatible with the infinity enchantment is to avoid the very repeated use of arrows to activate the enchantment. The "Wind blow" enchantment only has one level and is only obtainable through "The vault". This is to encourage players to go to the Trial Chambers and try to collect as many keys as possible for the chance to get the enchantment, encouraging players to explore.
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