Updating the Desert, Savannah, Badlands/Mesa, & others WITH the already announced features
(trial chambers, breeze, trial spawner, copper grates, chiseled copper, copper bulbs, crafter, tuff bricks & polished tuff, Armadillo, Wolf armor, vault, trial key, copper doors & trapdoors, chiseled Tuff & chiseled tuff bricks)
my new ideas added with 1.21:
Desert Update:
Coconut palm trees in beaches & Date palm in deserts both with new palm wood, planks, logs, stairs... meerkats will spawn a bit rarely in deserts and eats termites
Savannah Update:
adds termites that will decay the wood and eat it & termites will be another food source for the Armadillo adds baobab tree & wood, logs, planks, stairs... adds ostrich witch buries it's head in the ground
Badlands/Mesa Update:
adds flower cactus & the tumbleweed which moves around from the wind & the Vultures which will steal drooped items on the ground especially meat for it to eat.
other great additions to 1.21:
breeze drop: breeze drop will be breeze rods (rare drop) & wind charge (like fire charges) and crafted together to make the wind wand which is a projectile that knockbacks the enemies.
different armadillo colors: from the concept art
dyable wolf armor: dyable with any color to give cool look to your dog
add crabs: adding crabs from the mob vote to Minecraft with the crab claw that when placed in the left arm you can place, break, & attack further away (4-6 blocks).
that's all it thanks for reading!
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