If there is a combat overhall there should definitely be something to help with that.
Spell books for assisting in fights
How this works is xp can be used as your mana to allow the player to unleash magical attacks on enemies. However this does come with durability usage.
Spell books can be obtained through venturing out into the world and finding them in the structures. They cannot be obtained through villagers, as they are rare objects and not sellable.
Several spells can be achieved through these, guess where they are located
Inferno, fire sparks
Dmg: 0.5 hearts
Durability: 60
Xp cost: 1 level
Chompers, unleash a chomping attack
Durability: 30
Dmg: 2 hearts
Xp cost: 1.25 levels
Beam, a penetrating beam from the end
Dmg: 3.5 hearts
Durability: 25
Xp cost: 2.75 levels
Windy, blow your enemies with a gust of wind
Dmg: 0.5 hearts
Durability: 55
Xp cost: 1 level
Healing, heal your allies in battle or yourself
Heals: 1 heart per usage
Xp cost: 6
Durability: 10
Explosive, cast a explosion that will affect your enemy but nothing around it
Dmg: 10
Durability 8
Xp cost: 6 levels
The xp used by you will be dropped after the spell is casted meaning, you have a 2nd chance to regain all your xp but if not quick enough. Will disappear after 10 seconds
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