As I was playing in an experimental world with bundles enabled, I noticed a few issues with the rabbit mob that should be addressed. Behind the wolf, it is probably the older mob that needs an overhaul the most:
-The rabbits' AI is horrible. They frequently get caught on the edge of blocks because they don't know how to jump correctly, which should be fixed. They also move way too fast to hit when running away and move abysmally slow when being lured, and their movement speed should be balanced.
-Their animations are awful. There is no visible difference between the rabbits' pose when in the air versus when they are sitting. When dashing about, the rabbits' body should extend fully horizontally, and their legs should extend outward. Their jumping animation should also receive a change in which they extend upward when rising and adopt a landing pose when falling, and transition between the two animations fluidly in proportion to momentum.. This would make rabbits seem much more dynamic and less robotic.
-Their drops are not especially useful. Rabbit Stew and Meat should be slightly buffed, and both the Bundle and Leather recipes should require less Rabbit Hides, which should drop more often.
-I would also suggest that breeding two rabbits should produce about 2-4 baby rabbits rather than just one, similar to goats. They should also have a shorter cooldown for love mode. (Maybe 2 minutes rather than 5.) This would reflect how fast that rabbits are known to multiply in real life.
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