It would be nice to take full advantage of Renderdragon capabilities to implement motion blur.
I suggest that the option to activate and adjust motion blur be implemented within the game's video options,And that this is compatible with the default graphics of the game, both the deferred shaders and the RTX (Ray tracing).
How would this improve the game graphically? Simply the user experience, in addition to giving an effect of softer and more natural movements,And the best thing is that if this is implemented it could be activated and deactivated, as well as adjusting the intensity.
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