Already in the game there is the tag NoGravity used to disable the gravity on a mob.
There however is no tag to disable the drag that is on every mob. This would be useful in certain cases in map-making allowing for linear animation of mobs.
Implementation could be that you set the drag value for that mob:eg:
{Drag:0.03f}
Otherwise it could also be a boolean used to enable or disable the drag call. eg:
{Drag:0b}
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