There is a difference between "HUD Off" and Opacity at 0%. Currently and formerly, lowering the opacity of the HUD fades it out when you are not switching times between 1-9. However, in Bedrock the ability to set Opacity to 0% wasn't brought forward from legacy. Adding this will make screenshots on console so much easier as players can just wait half a second. Furthermore, it drastically improves visibility for players who want or even need to see more on screen at a time.
As it currently stands, Opacity has a hard minimum of 1%. This results in a barely visible yet still distracting Experience Bar being seen near the middle of the screen. Please consider lowering the Opacity minimum to 0%, displaying Zero HUD elements unless the Crosshair is allowed to bypass this always.
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