Presently, within version 1.20.2, the Building Blocks tab within the Creative Inventory is populated with a comprehensive array of Copper variants (Blocks, Stairs, Slabs), distinguished by their respective oxidization levels (None, Exposed, Weathered, Oxidized), along with their waxed iterations, resulting in a total of 32 distinct items. Furthermore, upcoming version 1.21 is poised to introduce even more variants, potentially necessitating the creation of a dedicated tab solely for copper—a prospect that may not be advisable.
To address this burgeoning multitude of copper items and blocks, two potential solutions emerge:
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Blockstates: This approach involves implementing two blockstates for the copper variant instead of treating each variation as a distinct item. One blockstate would pertain to "oxidization", offering four possible values (none, exposed, weathered, oxidized), while the other blockstate would determine the "waxed" attribute, presenting a binary choice of true or false.
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Properties: Another viable solution entails incorporating a mechanism within the Creative Inventory to modify items. Under this proposal, solely the non-waxed and non-oxidized versions of all variants would be accessible in the Creative Inventory. Should a player require a customized version of a specific block, they would initiate a right-click action on the item and proceed to select their desired block configuration.
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