Have you ever come back home from an adventure to find there's a gravel block in the middle of it? Or maybe the nether area around your portal is damaged beyond repair from ghasts attacks?
Well if you don't like certain types of griefing but want to keep other ones like zombies breaking doors, creepers making holes or snow golems leaving a snow trail, my proposal is to separate the "MobGriefing true/false" rule into something like for example "Gamerule EndermenPickUpBlocks True/false".
I know this is already doable in the form of datapacks but i feel it would be much more convenient to have it readily available as a comand line that you can easily manage ingame.
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