Trial chambers lack ambientation, intense war like music (similar to the MC dungeons music) should atart playing the moment a trial spawner its trigerred and should not turn off until all trigerred chambers are off, there could also be some chill yet adventorous music when the player its near an unactivated or completed spawner
Its not that hard, basically if there is a trigerred trial spawner, music (that can be in loop) sounds. When the trial spawner its completed a short ending melody sounds (its should be one that sounds natural no matter in which part of the sound track its played) and then if near to other unactivated spawners (and no trigerred spawners near) chill music sounds, it should not be that hard and it would add great ambiance to the experience
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