It can be annoying when creating a rescource pack with block models that have cuttouts or holes that allow some of the naboring blocks to be seen, those block faces are culled. As such a tag such as "dissable_culling" or "transparent" could be added which when set to true would prevent naboring block faces from being culled. At the moment the only other solution is to dissable culling of all other blocks which is extreemly laggy due to the extra faces being shown.
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