As you know, in each update new mobs are added and in the long run this will generate disorganization in the creative mode inventory.
So I propose categories for mob spawners in creative mode.
For example, neutral, hostile and passive.
They could also be natural or created by the player, bosses such as whither or golems.
With this I am also going to an organization instead of A to Z, perhaps it could be that in a category the animals go first and then the humanoids or something like that.
I hope you take it into account since it would be a better organization in the spawners and would make searching for added or existing mobs less tedious.
Without further ado, I send you a big hug hehe.
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