In view of the new changes in the trade of residents, it would be nice for a new player to have an idea that it is possible to create unique villages in swamps and jungles. I propose to solve these problems by adding the ruins of these very villages.
In their structure, they will be similar to the ruins of trails, but using blocks more familiar to residents (wood, cobblestone, blocks of professions, etc.). From suspicious gravel, in turn, the player receives either other decorative items (torches, seeds, etc.), or items obtained during trade with the inhabitants of these biomes, including enchanted books.
Thus, the player gets a hint of what he can get if he builds a village here. At the same time, everyone, even if he does not do it, he still receives a pleasant reward for his work and research.
Please sign in to leave a comment.
0 Comments