Villagers have just been incredibly nerfed. This nerf is about how now if you cure a villager more than once, you don't get cheaper prices. Getting all of the villagers you need with all of the prices necesary and keeping them safe is already a very grindy things to do. Even most people build huge places just for their villagers to be. With many interesting ideas for re-converting villagers. Nerfing them like this will only force players which are spending and have spent a huge amount of time and effort into there things get more frustrated and force them to grind even more. Curing villagers is not as easy as it looks as it requires things like brewing potions (not commonly used by most players) and to have your difficulty set to hard (at least) . I understand that this way of obtaining cheaper prices is a bit weird, (curing and converting a villager several times is not logical) but this is not the solution. Forcing players to grind more only promotes people to expend more time on resource gathering leaving less time for expressing their creativity with what they gather. Villagers are very powerful and can become very cheap and easy to use but the cost of getting all of them with good prices and trading what you need is a huge amount of time so this nerf only makes the used time feel like you wasted all for nothing, de-motivating you from grinding anything else that is powerful or anything at all. Please mojang consider another opción or leave it as it is.
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