This would be an underground structure kinda like an underground cave, except its a spider's nest. This nest would be composed of larger bigger some what open webbed caves around the size of a geo, and some smaller cluttered nest caves. It would spawn beneath deserts, savannahs, and dark forest's, the nest would have organic and adventure related loot that like what adventurer's have on them before they died there. It would have a new mob called the Arachnid (not a boss nor mini boss) which would be a some what larger spider around the size of an adult sniffer that would give weakness 1 on bite. This cave would also be home to a new block called the poisoned web which would give poison upon standing in it. This cave would also be home to a new enchantment (not available in villager trading) called web walker for boot's, this would allow the player to now only walk faster through webs but also up and down them like scaffolding. The enchantment would also be conflicting with soul speed, and would increase in walk speed through webs each increased level to 3. This structure (and added features) would provide more use to the bane of arthropods enchantment and would add to Minecraft's core gameplay loop by giving more reason to explore specific biomes. Poisoned webs would also allow more player ingenuity with traps, farms, and the like.
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