I propose a new mission that the player will unlock when he first completed the tower. The player can choose to play with a random other player or with the player they are currently in a game with. The level is a pvp fight. Just like in a regular tower, there would be 30 rounds and three merchants. Players start with the same inventory as at the start of the current tower. The player would have to defeat the other player once per round. The winner of the round would pick an item with a high chance of a unique item, and the loser would pick a common item (Enchantment Points would be earned per round, could be picked instead of a piece of equipment).The player with the most wins plus the winner of the final round wins and has three high power prizes up for grabs. The loser has two prizes of lower power to claim. If the last round is won by the player with the fewest rounds won, there will be a tiebreaker before which players will not receive spell points or possibility to choose item.
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