Slimes are really fun to battle, with interesting mechanics and they are a classic mob. However they haven't been present in the average player experience, or my experience since I remember fighting them on my Xbox 360, as they have been limited to slime chunks and banished to the swamps on a full moon. What I propose is to remove slime chunks and have them spawn constantly in swamps (to sustain new slime farms). Then change the spawning mechanic of a full moon to the rest of the biomes. So that on a full moon they will spawn like any other mob in certain biomes. This aims to maintain there significance to swamps, whilst also integrating them back into the game. I hope this will bring back a beloved mob into the gameplay of many players and prevent this classic mob being lost in the memory of most.
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