A new mob resembling a chest that can be found in dungeons and strongholds where they imitate normal chests. When interacted with, the mimic would attack the player. However, if the player throws an item, the mimic will become distracted and eat said item and have a chance to be tamed. Tamed mimics will act as mobile chests that follow the player and pick up dropped items. I believe this is a unique rework of the classic mimic concept that also helps with inventory management.
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