We propose you to make a single font for the entire interface and/or the ability to configure Force Unicode Font for all languages in the entire Minecraft Bedrock interface instead of using different fonts in different menus and interface elements for different languages. At least three fonts are currently used in MCBE at the same time:
1) For some languages with non-Latin script (for example, Greek, Ukrainian, Bulgarian), Force Unicode Font is used, which is different from the font used for English (like Force Unicode Font: Off in Minecraft Java Ed.). Also, due to the absence of some Latin characters with diacritics, in some languages (for example, Hungarian), two of these fonts are used at once (the first for texts with such characters, the second for texts without them). At the same time, in the new game menus (for example, the new world creation menu), a large font is used for such languages, and not Force Unicode Font.
2) On the MCBE Marketplace, some menus and notifications use the Noto Sans font.
These problems make it difficult to read the text in some languages and spoil the overall appearance of the game interface. In Minecraft: Java Edition for languages with Latin, Cyrillic, Hebrew, Armenian and Georgian scripts, a single font (large) is used in all interface elements, and it is also possible to enable Force Unicode Font to display all languages in all interface elements. We ask you to do the same for MCBE.
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