In my experience, finding Buried Treasure, and occasionally, other forms of Treasure Chests, such as Chests in Ocean Ruins engulfed in Gravel or Sand is inconvenient. I’ve started to play my Minecraft worlds by exploring the oceans and rivers a lot more than usual in this update, and Treasure Chests located through maps are still a bit frustrating from when I did beforehand. From what my friends, family and others alike have discussed is that finding Treasure Chests can often be frustrating. Many have suggested plenty of interesting ideas and work-arounds such as the "F3" menu in Java Edition or fancy tricks in Bedrock Edition, I believe Trails & Tails introduced the perfect solution to this issue regardless of different versions.
The feature I’m referencing are Suspicious Blocks. My simple suggestion would be to spawn Suspicious Blocks above the Treasure Chest. For example, if you obtain an Explorer Map that locates the Treasure Chest above Sand or surrounded by Sand, Suspicious Sand could spawn at the surface block above the Treasure Chest. Additionally, a cool rare spawn could be Suspicious Sand/Gravel spawning in a 3x3 cube around the Treasure Chest!
Example Image
I believe this relieves frustration in locating Treasure Chests while also utilizing a newly added feature, which is fun, that also makes sense, especially for Buried Treasure.
If you feel like it, please comment what you think, I’d love to see what others think. Thanks for reading. :)
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