Alright, so you know how in Minecraft Bedrock, drowneds have a 15% change of spawning with a trident? And in Java, there's a 6.25% chance to spawn with a trident. But getting the drowneds to drop a trident in Bedrock is super easy. As it's like a 50% chance for them to drop it. Meanwhile over here in Java, they hardly drop them. Even with a looting 3 sword. There has been a meme on youtube where [Bedrock: 1 drowned killed holding a trident, you get 300,000 tridents] [Java: 1 drowned killed holding a trident, you get 1 trident] you can probably tell there's a balancing problem here. Bedrock is blessed with tridents where Java has to literally work hard for tridents... Either put the chances that Java has on bedrock. Or vise versa.
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