In minecraft, villagers will have a new selling system. The higher the favorability scale, the better items villagers will have for sale. The favorability scale will be affected by the level of freedom (the less villagers live in the house, the bigger the room (but the extra space should be minimal), the level of decor (the more plants, pictures, light, etc., the higher the favorability level), the communication level (the more villagers communicate with each other, the higher the favorability level), the stress level (it seems that it already exists in minecraft). Also, villagers will be similar to horses, but instead of speed or stamina, villagers will be derived sympathy for the type of work, and only the price will depend on sympathy for work(the nicer the work, the lower the price). They should not be plasticine, they should be clay, should not be so easy to mold.
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