Add a "respawn point" world setting - allows you to change the point of your death:
- "standard" (bed, respawn anchor),
- "nearby" (x blocks from the point of death) can be set to a certain number of blocks from the point of death, (default - 10 blocks)
- "point" (you will be resurrected at the same point of death).
The default is "standart".This setting can also be enabled via the /gamerule command. An example of what it looks like:
-
/gamerule respawnPoint standard
-
/gamerule respawnPoint nearby 10
-
/gamerule respawnPoint point
Also, I suggest adding a separate button in the case of "near" and "point" - which uses the "respawn point" setting and in case you die, an additional respawn button "near" will appear (if the "near" setting is enabled) or "point" (if the "point" setting is enabled) of the player's death. If the "respawn point" setting is standard, then it works as usual (spawn near the bed, spawn anchor, world save point).
I think this setting can make the game easier for those who just want to play quietly without the unexpected turns of wasting resources.
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