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Collision entity

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    Registered User commented
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    I feel that this would work well as just an nbt value in interaction entitys that allows you to enable/disable collisions.

  • 1
    Registered User commented
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    Would be it for java? I want it for Java.

  • 1
    Registered User commented
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    Now the Happy Ghast can't be a little bit a Collision entity, (if we removes his AI, we make im invisible and change his scale...)

    But it's not enough