It has become very clear that sneak has two conflicting functions in situations like:
Trying to sneak to the edge of scaffold or powdered snow when using either to move around a build,
Trying to shift under water to build a bridge or going back and forth looking down and placing a wall,
Trying to place intractable blocks with creative flight, you need fingers on, fly up, fly down, dpad/joystick, lookn around parts of the screen, and place and destroy,
thats 5 vs the average of 2-3
Classic controls used two sneaks to solve this for powdered snow/scaffold,
Suggestion:
The one in the middle of the dpad is Tog,
and the one that appears on the right is Tap
Tog=toggle, double or single tap
Tap=only shifts when held, allowing you to tap it
Creative flight:
Tap = fly down
Tog = sneaks you in place, same as holding jump and sneak at the same time dose
Underwater:
Tap = sink
Tog = sneak
Snow & scaffold
Tap = down
Tog = sneak
I think the way the classic controls dealt with scaffold and powdered snow is quite elegant and I’d like it available at all times and working with the new touch controls
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