Well, as we all know the archeology was finally confirmed to arrive in the next update, so here I propose some ideas that I have had to introduce to the game.
-Locations to find treasures: abandoned ships, jungle temples, abandoned towns, mineshafts, underwater ruins and igloos
-Possibility of choosing the color of the vases and also the designs that can be added
-Chance for the player to hide objects in suspicious dirt, sand, and gravel
-Possible objects to find: bones, flint, leather, sticks, minerals, bows, arrows, new craftable weapon "spear" craftable with stone, string and stick, it would work like the trident only with less damage and durability
-New exclusive archeology objects only achievable through it, thus motivating the player to use this mechanic
*Skulls of animals depending on biomes where the excavation point is located, for example foxes in taiga
*Meteorite crash site where the gem seen in the vases is obtainable, you can craft tools and armor with it, with the durability of iron but the protection of diamond and that has an ability such as being resistant to levitation or automatically floating in the water
*New exclusive archeology armor trim
*The Sniffer egg
-new archaeologist villager that at the maximum level of exchange gives you maps to excavation sites
-A lot of small structures like houses that would be archeology sites
-Petroglyph blocks in caves that have vase-like designs and are obtainable with silk touch
Vote to see some of this ideas in Minecraft :DDDDDDDDD
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