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Mobs should spawn with armor trims

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  • 0
    Registered User commented
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    or a common occurrence, so that the mobs look really diverse

  • 0
    Registered User commented
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    Disagree. It is only something players are able to do.

  • 1
    Registered User commented
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    I recommend that mobs that spawn with armor trims would have to be limited to one armor trim per mob and they have to spawn in hard difficulty. Armor trims are meant to be valuable and should be kept as such; this makes sure they're not too easy to obtain.

  • 3
    Registered User commented
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    I think it would be cool to have certain mobs could have a chance to spawn with different armor trims.

    For example:

    Piglins and piglin brutes could have a chance to spawn with the snout armor trim

    Drowned could have a chance to spawn with coast armor trim

    Husks could have a chance to spawn with the dune armor trim

    Wither skeletons could have a chance to spawn with the rib armor trim

     

    Also it would be cool if there was a verry rare chance for piglin bruits to spawn with a nethorite armor with nethorite armor with gold snout trim to help hint that the nethorite upgrades are found in bastions.

  • 0
    Registered User commented
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    I was thinking the same thing. I think instead of a “rare” occurrence only it should be in the general location of where the trim can spawn. Ex. Mobs in ancient cities can spawn with silent trimmed gear on. For smaller structures or effectively biome specific structures like desert temples and wells the mobs in the entire biome should be able to spawn one if there is a structure that spawned in the biome.